Showing posts with label Super Mario. Show all posts
Showing posts with label Super Mario. Show all posts

Dec 22, 2011

#Bestof2011 Nintendo 3DS

 
What a year for the Nintendo 3DS. After a slow start and speculation that the 3DS was a flop, Nintendo got the ball rolling. The first major improvement to the Nintendo 3DS was it's controversial price cut. The people who paid $249.99 for a Nintendo 3DS were shocked to see the price go down to $169.99 a mere five months after it's release. Nintendo admitted their mistake and gave 20 free games to early adopters labeling them ambassadors to the 3DS. I was one of the early adopters of the 3DS, but I didn't take the price drop so personally. For starters it was a gift, but I had invested so much time playing my 3DS that I felt like I had already got my moneys worth.


Let's face it the first year for any new gaming system is rough. It usually consists of a heavy price tag and a software lineup that is less than favorable. I can't remember a launch title for the Xbox 360 besides King Kong. The Nintendo 3DS software lineup was bleak for most of the year, but there were some gems. Tom Clancy's Ghost Recon: Shadow Wars is a fan favorite. My personal favorite was Super Street Fighter IV: 3D Edition. That game held me over until the release of Super Mario 3D Land in November. Nintendo always brings their A game when it comes to a Mario Adventure, and his first 3DS outing is no exception. Every 3DS owner should give Super Mario 3D Land a try.

The Nintendo 3DS enters 2012 ready for competition. It's outsold the first year sales of the Nintendo DS, and hasn't slowing down since. The lineup for next years games looks spectacular with titles such as Resident Evil: Revelations, and Metal Gear Solid 3D expected hit stores the first half of the year. The smaller price tag also makes it a tough contender against the PlayStation Vita which is set to be released this February. In the meantime I'm going to get back to Super Mario 3D Land.

Aug 26, 2011

Happy Birthday Super Mario Sunshine

August 26th, 2002. My entire 2002 summer vacation was spent anticipating this day. I couldn't wait for the release of Super Mario Sunshine on the Gamecube. I spent countless hours imagining myself playing through the next Mario adventure. Looking back on it the hype and expectations I had for Super Mario Sunshine were definitely met and may have even been outdone.

It all started with the August 2002 covers for Electronics Gaming Monthly. The magazine was doing a special report on Nintendo and gave covers to the 3 Games that ended up defining the console, Super Mario Sunshine, Metroid Prime, & Legend of Zelda: WindWaker. Out of the three games that EGM put on the cover I was most excited about Mario. I remember after reading the article I ran to Electronics Boutique (Remember that?) and preordered Super Mario Sunshine. Super Mario Sunshine is one of two games that I've ever preordered in my life. The other one being Zelda: Wind Waker due to the free copy of Ocarina of Time that came with a preorder.

I believed so much in the Gamecube at the time that I couldn't be disappointed in Mario's Gamecube adventure. The way I see it is Nintendo has a stable of characters that they can use at any given point in time. Mario defines Nintendo. Super Mario games on any console define the console I'm playing. Super Mario 64 defined the Nintendo 64, Super Mario World defines the SNES, Super Mario Sunshine defines the Gamecube. You won't find a lot of glitches and bugs in a Super Mario Game. These games are given that extra amount of attention before they're released.

Back to Super Mario Sunshine. I remember putting $20 dollars toward my purchase when I preordered it. I spent almost every weekend of my summer putting money towards my preorder ($5 dollars here, $2 dollars there) until the game was paid for. By the time I had it payed off I began imagining myself buying the game. I saw myself waiting in a long line until the cashier asked about preorders. I'd skip the line and hand him my slips to receive my copy of the game. That made me feel so good.

I called EB on August 26th and they said the game would be in stock on the 27th. I was a bit salted, but I could handle waiting another day. I mean after all I waited the whole summer. When I finally had the game I remember enjoying it a lot. I didn't get all 120 Shine Sprites, (Those blue coins were annoying), but I came close. I don't think Super Mario Sunshine has gotten the right amount of credit it deserves. Sure it got good reviews, but it always gets perceived as a step down from Super Mario 64. I'm here to say Super Mario Sunshine is a great game that should be mentioned in the Videogame Hall of Fame. Long live Super Mario Sunshine