Showing posts with label Capcom. Show all posts
Showing posts with label Capcom. Show all posts

Dec 18, 2011

#Bestof2011 Super Street Fighter IV: 3D Edition

I thought Capcom had done it all when they released Street Fighter IV on 360 and PS3. Boy was I was wrong. Super Street Fighter IV 3D for the Nintendo 3DS is the best version of Street Fighter I've ever played. I go back with Street Fighter to the early 1990s with Street Fighter II: Championship Edition on the Genesis. Never have I ever invested as much time on any other game as I've invested on Street Fighter 3D. Before you say "I could play this version on the console," here are the things that make Super Street Fighter IV 3D better than the console version.

Better Graphics
You can't reproduce the 3D graphics seen on the 3DS version of Street Fighter on the console versions. Sure the graphics on console have a lot more going on in the background, but the 3D effect is really cool. I notice the detail on the fighters better on the 3DS.

Better Control Scheme
No need to buy an expensive arcade stick for the 3DS version. The button layout on the 3DS is perfect for Street Fighter. The face buttons are low/mid punch and kick while the shoulder buttons are high punch and kick. Having only two shoulder buttons gave me more patience learning the control scheme. The touch screen buttons make Street Fighter accessible to more players because it doesn't require as much effort to learn tough combos. Makes me wonder how come it took so long for Street Fighter to show up on a portable Nintendo console.

Portability
I play this game during times when I can't play other games. They include when I'm in bed and on the toilet. Sorry for the insight, but my mornings get off to a great start as I'm on the toilet playing Street Fighter 3D. At night I found myself playing until I fall asleep. It's awesome. I could also play this game outside, but I prefer to play it with a WiFi connection.

As of right now I've invested 440 hours and 10 minutes into Super Street Fighter IV: 3D Edition. I can't wait to finish writing this blog post so I can get back to playing it. If you have a 3DS you should seriously check out this game. It's my most played game this year.

Jun 28, 2011

Resident Evil Mercenaries 3D. I don't get it

Some controversy has been brewing up with the newly released Resident Evil Mercenaries 3D. The Nintendo 3DS title apparently permanently saves your file when it saves your game. It's speculated that Capcom added this feature in order to prevent people from buying used copies of the game. I'm not sure I get it.

How does a permanent saved files stop people from playing a used copy of the game? I'm really clueless on this. Does it mean there is no NEW GAME option? Does it mean you can't save a new file due to the permanent saved file that would already be there on a used copy? Does it permanently save your file onto your 3DS or the game itself. What happens if you beat the game and want to play it again? This makes no sense to me whatsoever.

What I do know is Gamefly took the game down from being rented which probably means I won't be playing it anytime soon. It sucks because I would've played it if I could rent it. I don't really care for Mercenaries 3D to be honest. I was going to play it for the demo to Resident Evil Revelations. Guess I'll have to wait until 2012 to play that.